Forma Exilus Slot
The Old Blood came out with many strange things, but one of the strangest things is the Weapon Exilus Adapter, a new item that allows you to unlock a new slot that has appeared on all primary and secondary weapons, just like the Warframe Exilus Adapter. Now, for Warframes, the Exilus Adapter is there for utility mods only. It frees up his Exilus slot, and gives him a small boost to Power and HP. I run an Umbra setup on a few other Frames, but they have enough Capacity that a Forma isn't needed for two of them. I'll probably sit on any future ones to see how Powercreep affects them.
Nov 6th, 2015
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- Exilus slots are now factored in to these builds.
- Understand the difference between luxury and necessity; this is just a template.
- If you're already using an incompatible multi-forma build then use your own discretion.
- Install an Orokin Reactor for these frames and builds.
- BUILDS:
- >>WARFRAMES
- LOKI PRIME :: Quick Thinking(5), Fleeting Expertise(4), Primed Flow(10), Streamline(4),
- (RADIAL DISARM) ;; Primed Continuity(10), Overextended(5), Irradiating Disarm(3), Stretch(5)
- ;; Variants: Replace Cunning Drift with Mobilize or maxed elemental bullet jump
- ;; NOTE: Your job is to disarm above all else in Stage 2. Disarm first, then get to objectives.
- RHINO PRIME :: Stretch(5), Quick Thinking(5), Streamline(4), Fleeting Expertise(4),
- (STOMP) ;; Primed Flow(10), Primed Continuity(10), Natural Talent(3), Overextended(5)
- ;; Variants: Add Mobilize instead of Speed Drift on Exlius or add more Forma to fit on an elemental one.
- ;; The duration is only only about 14 seconds so be sure to Stomp often.
- ;; Roar won't provide a massive damage bonus without Power Strength, but you don't want
- ;; your stomp killing enemies either. You can use #1 to travel straight lines, too.
- NOVA PRIME :: Primed Continuity(10), Primed Flow(10), Constitution(3), Narrow Minded(10),
- (MOLECULAR PRIME);; Intensify(5), Quick Thinking(5), Cunning Drift(5), Stretch(5)
- (SLOW) ;; Exilus: Power Drift(5) (or swap places with Cunning Drift)
- ;; -- 3/4 Forma (D D — —). Recommend changing 1x V to D or —. No Arcane Helmet.
- ;; NOTE: Molecular Prime once again slows Vay Hek
- TRINITY PRIME :: Quick Thinking(5), Transient Fortitude(10), Blind Rage(10), Fleeting Expertise(5),
- (ENERGY VAMPIRE) ;; Overextended(5), Primed Flow(10), Stretch(5), Vampire Leech(3)
- ;; Variants: Replace Power Drift with Mobilize or maxed elemental bullet jump
- TRINITY PRIME :: Primed Flow(10), Quick Thinking(5), Blind Rage(3-5), Streamline(5),
- (BLESSING) ;; Natural Talent(3)*, Narrow Minded(10), Constitution(3), Primed Continuity(10)
- ;; Variants: Replace Power Drift with Mobilize or maxed elemental bullet jump for speed runs
- ;; You could just lazily throw on a max rank Transient Fortitude as well but be
- ;; -- 3 Forma (— {AURA} — —). Aura swapped to —. Arcane Aura Helmet.
- VAUBAN :: Primed Continuity(10), Quick Thinking(5), Overextended(5), Repelling Bastille(3),
- (BASTILLE) ;; Primed Flow(10), Stretch(5), Streamline(5), Constitution(3)
- ;; Variants: Swap Quick Thinking for Narrow Minded
- BANSHEE :: Primed Flow(10), Streamline(5), Quick Thinking(5), Blind Rage(6+),
- (SONAR) ;; Transient Fortitude(10), Stretch(5), Primed Continuity(10), Resonance(3)
- ;; Variants: Swap Transient Fortitude or Streamline for Energy Conversion or Intensify
- ;; -- 4 Forma (— {AURA} V D —). Arcane Chorus Helmet.
- ;; NOTE: Your sole purpose in the raid is to press #2 when G3 or Vay Hek are alive.
- ;; Avoid using Sonar when the EV Trin is trying to restore energy.
- VOLT :: Primed Flow(10), Stretch(5), Quick Thinking(5), Blind Rage(10),
- (SPEED) ;; Intensify(5), Primed Continuity(10), Cunning Drift(5), Streamline(5)
- ;; Variants: Energy Conversion, Transient Fortitude, Overextended
- ;; -- 3 Forma (— {AURA} D —). Arcane Pulse Helmet. Mostly a gimmick.
- ;; NOTE: Stack shields for faster Vay Hek kills.
- TEAM SETUP
- Trinity :: EV build. Negative duration, positive strength, positive range. Will also do Blessings.
- Trinity #2:: Blessing build. Duration, Strength, and some Efficiency.
- Nova :: Molecular Prime (slow) build. Strength and Duration. Primed Flow recommended.
- Loki :: Irradiating Disarm build. Range and Efficiency. Primed Flow recommended.
- The Extras
- Trinity #2:: Energy Vampire build. Strength and Range (and negative Duration).
- Loki #2 :: Irradiating Disarm build. Range and Efficiency.
- Ivara #2 :: Quiver build. Range, Duration, and some efficiency. Coordinate for full stealth coverage.
- Banshee :: Sonar build. Duration and Range. Power Strength optional for raid purposes
- but is listed as the recommended build. Optional Ext. Key negative power strength SQ CC.
- Volt :: Speed build. Strength and Energy (some Duration).
- Luxury Tier
- Ivara :: Quiver build. Range, Duration, and some efficiency. Cloak your squad.
- Octavia :: Range/Duration build. IPS buffs + Invisibility. Don't use #1.
- Other loadout considerations:
- Mod your weapons with Viral + Electric damage (best compromise between Nullifiers and G3)
- 4x Corrosive Projection Auras (remove enemy armor)
- 1x Enemy Radar (useful for finding EV targets)
- There's no need for Rifle Amp / Steel Charge or Rejuvenation. Growing Power can be okay.
- (Large) Team Energy Restores / Health Restores / Shield Restores.
- Energy/Health for worst-case scenarios.
- Remove sentinel weapons so that they do not kill anything.
- Do not bother with sentinels or kubrows focused on damage dealing.
- Highest energy frames should carry: Loki, Nova, Vauban, or Volt.
- If you have a smaller group and a Blessing Trinity, make your Nova carry the bomb.
- Bullet Jump mods HIGHLY recommend for speed runners. Being able to get around faster is king.
- WANT TO READ MORE? OKAY GO NUTS
- Simply put: 90% of the raid is about crowd control. The more enemies you kill,
- the more that spawn. So instead of killing everything, you disarm them and trap
- them in bastilles while they move at a snail's pace. All the while Trinity keeps
- you nice and healthy with Blessing and Energy Vampire. You will most likely end
- up killing some enemies, though, and that's fine (particularly with Trinity's EV).
- But killing enemies is something you do on the side rather than a goal. As a
- result, frames like Excalibur, Ash, Hydroid, Valkyr, and Saryn (to name a few) are
- Never bring Limbo to TLoR. Never. Literally no use and can hurt your progress.
- Kept for historical purposes/reference:
- Builds:
- MIRAGE :: Stretch(5), Quick Thinking(5), Streamline(4), Fleeting Expertise(4),
- (PRISM) ;; Primed Flow(10), Primed Continuity(10), Natural Talent(3), Overextended(5)
- ;; Variants: Remove Fleeting Expertise in favor of Constitution. Requires more Forma.
- ;; -- 2 Forma (— —). Use your #4 and activate it again to instantly break it and blind enemies.